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  • Writer's pictureSophia Evans

MonEx Weekly Update #1 - Menus, sprites, level layouts!

Updated: Sep 7, 2020

Monster Express has definitely evolved and changed a lot over the last two weeks from its original conception. Now that proper development has started, it's finally starting to take shape! The menu has been created, with some soon-to-be familiar faces wandering around:

The Carriage One residents are almost all ready to go, and our dear protagonist, along with her odd band of adventurers, are prepared to board the strangest train of their lives. Who do you think will be able to find a way off?

While the introduction cut scene hasn't quite been implemented yet, the view has been designed and player controls implemented, leaving Lila in a constant state of disapproval until next week (stay tuned!).


Plenty of items have also been added, with more likely still to come - but we can't get too far ahead of ourselves just yet. For now, there are more than enough items for the main quests and a fully fleshed out Carriage One.





Plans for next week? Getting that UI and inventory situation happening, and either getting that pesky cutscene system out of the way, or saving that for a rainy day and focusing on filling out Carriage One!

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